‘The Legend of Zelda: Tears of the Kingdom’ Initial Prototypes Were ‘Chaos’
The Legend of Zelda: Tears of the Kingdom developers had a problem: The land of Hyrule kept falling apart. Anyone who has played Tears of the Kingdom might be able to guess why. Some of the game’s big advances—Link’s Ultrahand and Fuse abilities, which allow players to create any tool they’re clever enough to stick … Read more